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1. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Dumb, just dumb. Oh CCP whenever you think you have a great idea, you don't. Maybe, just maybe, you'll figure out why the membership of this game never really grows one day.
- by Super Chalupa - at 2013.10.25 11:57:00
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2. Missile Nerf = Another CCP Derp Moment - in Player Features and Ideas Discussion [original thread]
Gizznitt Malikite wrote: All shield ships sacrifice some tank when fitting EWAR, but they get extra damage and increased speed thanks to their lows. Likewise, all amor ships sacrifice damage and speed when fitting tank, but get extra EWAR th...
- by Super Chalupa - at 2012.11.14 19:11:00
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3. Missile Nerf = Another CCP Derp Moment - in Player Features and Ideas Discussion [original thread]
Thumbs up to this, if people have a problem with the missile range, then, um, er . . . . send someone out there to kill the ship, derp
- by Super Chalupa - at 2012.11.14 19:02:00
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4. Yet Another Botched Release - in Player Features and Ideas Discussion [original thread]
Always good to see the Eve lobbyists come out to play. . er . . I mean eve employee's masquerading as players. Found another problem, the customs offices sometimes like to charge double when importing a commodity to a planet. And NO THIS WAS NO...
- by Super Chalupa - at 2011.12.02 04:00:00
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5. Yet Another Botched Release - in Player Features and Ideas Discussion [original thread]
Way to go CCP once again you can't release new content without screwing up the game. First: Poor direction with the PI, the taxes are too high from interbus, the player owned customs offices are WAY TOO EXPENSIVE, the POCO's are far too vulnerab...
- by Super Chalupa - at 2011.12.01 05:08:00
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6. New dev blog: Nullsec Development: Rules and Guidelines - in EVE Information Portal [original thread]
Edited by: Super Chalupa on 20/08/2011 13:47:57 "Making something tedious will not stop players doing it if it's very clearly the best option. They'll do it, and they'll hate it" I'm just happy to see someone at CCP finally recognize this. I ...
- by Super Chalupa - at 2011.08.20 13:47:00
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7. Why I Will Never do an Incursion - in Player Features and Ideas Discussion [original thread]
The sansha ships are already buffed up as it is and there's always a mass load of them, add in the respawn and there is no reason to nerf the players. Eventually the whole galaxy will be just Sansha and we can all go play Star Trek.
- by Super Chalupa - at 2011.01.27 18:44:00
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8. Why I Will Never do an Incursion - in Player Features and Ideas Discussion [original thread]
Originally by: Thorian Baalnorn Originally by: Super Chalupa Originally by: Thorian Baalnorn Your right their is something wrong when 200 players cant take out 40 incursions rats. Some suggestions: 1)Do the sites in order ...
- by Super Chalupa - at 2011.01.27 17:28:00
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9. Why I Will Never do an Incursion - in Player Features and Ideas Discussion [original thread]
Originally by: Thorian Baalnorn Your right their is something wrong when 200 players cant take out 40 incursions rats. Some suggestions: 1)Do the sites in order instead of trying to make quick isk doing the hard sites first. Incursions we...
- by Super Chalupa - at 2011.01.27 16:38:00
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10. Why I Will Never do an Incursion - in Player Features and Ideas Discussion [original thread]
Quote: wwwwwaaaaaahhhhhh I just did an incursion and I lost my ship wwwaaaaahhhhhh. Oh wait, no, I didn't lose my ship. Had alot of fun though. I think I'll partake in another. Obviously you didn't go do the main instance which has to be...
- by Super Chalupa - at 2011.01.27 16:21:00
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11. Why I Will Never do an Incursion - in Player Features and Ideas Discussion [original thread]
Kinda funny how the only people here calling everyone pussies and carebears havn't done incursions themselves. Go back to WOW, CCP made a serious mistake on this one. When fleets of 200 players with marauder, command ship and logistic support get ...
- by Super Chalupa - at 2011.01.27 01:38:00
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12. Why I Will Never do an Incursion - in Player Features and Ideas Discussion [original thread]
corporal go do your research, pick a nice little ship, then go get your ass melted lol. Then come back an let us know how unbalanced it is.
- by Super Chalupa - at 2011.01.27 00:23:00
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13. Make HighSec smaller. Make the game more deadly. Make it harder. - in Player Features and Ideas Discussion [original thread]
Move to nullsec, that's what it's there for
- by Super Chalupa - at 2011.01.26 18:19:00
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14. Why I Will Never do an Incursion - in Player Features and Ideas Discussion [original thread]
It's fine to cut the bounties but nerfing player capabilities on top of that? Inexcusable. You're dropping tons of ships, including capitals, on top of everyone which already skyrockets the difficulty as it is. But nerfing resistances and the dama...
- by Super Chalupa - at 2011.01.26 18:17:00
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15. Get More Servers! - in Player Features and Ideas Discussion [original thread]
How bout before we keep adding more features CCP does a major upgrade to their server backbone so it can begin to handle the feature set it's got now. I love features but, don't get me wrong, I really love lag even more. Especially when I get to p...
- by Super Chalupa - at 2011.01.14 04:28:00
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16. Take a page or the whole book from Freelancer - in Player Features and Ideas Discussion [original thread]
How bout before we keep adding more features CCP does a major upgrade to their server backbone so it can begin to handle the feature set it's got now. I love features, but I really love lag even more. Especially when I get to play the game 2 secon...
- by Super Chalupa - at 2011.01.12 16:43:00
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